Firefly

Being instead of doing.
[ROLE]
Solo Designer and Developer
Download on Itch.io

Firefly explores how to break flow in a medium that is commonly designed for addiction: a video game. Video games can easily create parameters that fulfill so called “flow conditions,” but what happens when we loose control of our consciousness to these activities? Firefly rewards you for being instead of doing, and reveals a part of the conditioned rush and impatience that we feel in modern society in the process. Recommended to play before watching the demo to keep it spoiler free.

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